I would like to be sharing the Stoutkin model, a character in which I made for a tabletop game, design and interesting details.
This is the workflow I use for customer models, every step of the process I send for an approval, be it in the blocking, detailing and rendering stages, so, let's take a look below! (Directed by Andrew Scott, a project for a Kickstarter.)
if you have doubts about projects, inquirys, feel free to drop me a email.
Some of the brushs I created to make this work are in my store on the artstation (https://www.artstation.com/renanassuncao/store)